Tekken Games Ranked: From Worst To Best In 2024
Hey guys! If you're a fighting game fanatic like me, you've probably thrown down in the Iron Fist Tournament a few times (or maybe a few hundred times!). The Tekken series has been a cornerstone of the fighting game community for decades, delivering intense battles, a wild cast of characters, and a storyline that's as convoluted as it is captivating. But with so many installments in the franchise, it's natural to wonder: Which Tekken game is truly the best? And, let's be honest, which ones maybe didn't quite live up to the hype? So, let's dive deep into the world of Tekken, and ranking every single game in the main series. Get ready for some hard-hitting opinions and maybe a few surprises along the way!
Why Ranking Tekken Games is a Knockout Challenge
Before we jump into the fray, let's talk about why ranking the Tekken series is such a formidable task. We're not just talking about a few titles here; we're talking about a legacy spanning multiple console generations, each bringing its own unique flavor to the Iron Fist Tournament. Each installment introduces new characters, refines gameplay mechanics, and pushes the graphical envelope, making direct comparisons feel like pitting King against a T-Rex (wait, that actually happened, didn't it?). Moreover, nostalgia plays a huge role. What might seem clunky by today's standards could be someone's cherished childhood memory. For some, Tekken 3 on the original PlayStation is the undisputed champion, while others might swear by the intricate systems of Tekken 5 or the polished visuals of Tekken 7. It's a diverse fanbase with diverse opinions, which is part of what makes the Tekken community so vibrant. So, consider this ranking as one fan's perspective, open for discussion and friendly debate (but let's keep it civil, alright?). We'll be looking at a range of factors, including gameplay, character roster, story mode, graphical fidelity, and overall impact on the fighting game genre. Think of it as a comprehensive breakdown, a deep dive into what makes each Tekken tick, and where it stands in the grand hierarchy of the Iron Fist Tournament. So, buckle up, and let's get ready to rumble!
The Contenders: A Look at Every Mainline Tekken Game
Alright, guys, let's get down to business and introduce our contenders! We're going to run through every main installment in the Tekken series, from the pixelated beginnings to the current-gen glory. This is where we lay the groundwork, giving you a quick overview of what each game brought to the table. Think of it as the pre-fight hype, where we size up our opponents and get ready for the main event – the ranking itself! We'll be covering the core features, the notable characters, and the general vibe of each game. This isn't just a history lesson; it's about understanding the evolution of Tekken, how it has changed and stayed the same over the years. From the groundbreaking 3D movement of the early games to the rage arts and power crushes of the modern era, Tekken has constantly adapted and innovated. And that's what makes it such a fascinating series to dissect. So, without further ado, let's step into the arena and meet the Tekken family!
Tekken (1994)
We're kicking things off way back in 1994 with the original Tekken! This is where it all began, guys. Tekken burst onto the arcade scene, bringing its polygonal graphics and a unique focus on 3D movement to the fighting game world. It felt fresh, it felt exciting, and it laid the foundation for everything that was to come. While it might seem a little rough around the edges by today's standards, you gotta respect its historical significance. The character roster was relatively small, but it introduced us to iconic faces like Kazuya Mishima, Paul Phoenix, and Nina Williams – characters who would become synonymous with the series. The gameplay, while simpler than later installments, was still surprisingly deep, with each character having a distinct fighting style and a unique set of moves. Remember, this was before we had juggles and combos that stretched across the screen. Tekken was more about deliberate strikes, strategic positioning, and mastering your character's core moveset. The story, too, was relatively straightforward: Kazuya seeking revenge on his father, Heihachi, in the Iron Fist Tournament. But even in its simplicity, it set the stage for the Mishima family drama that would become a central pillar of the Tekken narrative. So, let's give it up for the OG, the game that started it all! Tekken may not be the flashiest or the most feature-packed entry in the series, but it's a crucial piece of the puzzle, the cornerstone upon which the entire Tekken legacy is built.
Tekken 2 (1995)
Hot on the heels of the original, Tekken 2 came crashing into arcades and homes in 1995, and boy, did it make an impact! This wasn't just a sequel; it was an evolution, a significant step forward in almost every way. Tekken 2 took the foundation laid by its predecessor and built upon it, adding new characters, refining the gameplay, and expanding the storyline. The roster grew considerably, introducing fan favorites like Lei Wulong, Jun Kazama, and the terrifyingly awesome Jack-2. This meant more fighting styles to master, more rivalries to explore, and more reasons to keep pumping quarters into the arcade machine. Gameplay-wise, Tekken 2 felt smoother and more responsive than the original. The 3D movement was further refined, and the combo system started to take shape, paving the way for the juggles and extended combos that would become a Tekken staple. The story also took a darker turn, delving deeper into the Mishima family feud and introducing the Devil Gene, a key element that would drive the narrative for years to come. We saw Kazuya's transformation and the complex relationship between father and son explored in more detail. Tekken 2 wasn't just a great fighting game; it was a masterclass in how to make a sequel. It took everything that worked in the original and amplified it, creating a more polished, more engaging, and more memorable experience. For many, Tekken 2 is a classic for a reason, a pivotal entry in the series that cemented Tekken's place in fighting game history.
Tekken 3 (1997)
Okay, guys, let's talk about a legend. Tekken 3. For many, this is the pinnacle of the series, the gold standard against which all other Tekken games are measured. Released in 1997, Tekken 3 wasn't just an incremental upgrade; it was a quantum leap, a complete overhaul that redefined what a 3D fighting game could be. From the moment you booted it up, you knew you were in for something special. The graphics were stunning for the time, the character designs were iconic, and the gameplay was simply sublime. Tekken 3 introduced a new generation of fighters, characters like Jin Kazama, Ling Xiaoyu, and Hwoarang, who quickly became fan favorites and staples of the series. But it wasn't just the new faces that made Tekken 3 so special. The gameplay underwent a massive transformation. The sidestep mechanic was refined, allowing for more fluid and strategic movement around the arena. The combo system was expanded, with juggles becoming a core part of the gameplay. And the addition of Tekken Force mode, a beat-'em-up style side mode, added a whole new layer of replayability. But perhaps the most significant thing about Tekken 3 was its accessibility. It was easy to pick up and play, but incredibly difficult to master. This made it a hit with both casual players and hardcore fighting game enthusiasts alike. The story, too, was compelling, focusing on the rise of Ogre, a mysterious and powerful being, and the quest to defeat him. It was a darker, more mature storyline than previous Tekken games, and it helped to elevate the series to a new level of narrative depth. Tekken 3 isn't just a great fighting game; it's a cultural phenomenon. It's a game that defined a generation, a game that is still talked about and played today. For many, it's the best Tekken game ever made, and it's easy to see why.
Tekken 4 (2001)
After the monumental success of Tekken 3, Tekken 4 had some seriously big shoes to fill. Released in 2001, it dared to be different, to shake up the formula and try new things. And while it wasn't universally loved, you have to give it credit for taking risks. Tekken 4's biggest departure was its stage design. Gone were the wide-open arenas of previous games; instead, we got enclosed spaces with walls and uneven terrain. This fundamentally changed the gameplay, forcing players to adapt their strategies and think more about positioning. Walls became a crucial element, allowing for wall carry combos and creating new opportunities for offensive pressure. This was a bold move, and it definitely divided the fanbase. Some appreciated the more strategic, claustrophobic battles, while others missed the freedom of movement from previous games. The character roster in Tekken 4 saw the return of some classic faces and the introduction of a few new ones, including the mysterious Steve Fox and the capoeira master, Christie Monteiro. The graphics, too, were a step up, with more detailed character models and environments. The story continued the Mishima saga, focusing on Jin Kazama's struggle with the Devil Gene and his conflict with his father, Kazuya. The story mode was also revamped, with more in-depth cutscenes and a greater emphasis on narrative. However, Tekken 4 also had its share of criticisms. The gameplay felt slower and more deliberate than Tekken 3, and some players found the wall-centric gameplay to be restrictive. The game also lacked some of the polish and refinement of its predecessor. Despite its flaws, Tekken 4 is an interesting and important entry in the Tekken series. It's a game that dared to be different, and while it didn't always succeed, it paved the way for future innovations in the series.
Tekken 5 (2004)
If Tekken 4 was a step in a new direction, Tekken 5, released in 2004, was a course correction, a return to the series' roots while still pushing things forward. Many consider Tekken 5 to be a high point in the franchise, a perfect blend of classic Tekken gameplay with modern enhancements. It addressed many of the criticisms leveled at Tekken 4, bringing back the more open stages and faster-paced action that fans had come to love. The wall system was still present, but it was implemented in a more balanced way, adding to the strategic depth without feeling restrictive. Tekken 5 also boasted a massive character roster, featuring almost every character from the previous games, as well as a few new additions, like the enigmatic Raven and the powerful Asuka Kazama. This gave players a huge variety of fighting styles to choose from, and it made the game incredibly replayable. The gameplay in Tekken 5 felt incredibly polished and refined. The movement was fluid, the combos were satisfying, and the fighting felt fair and balanced. The game also introduced the crush system, a new mechanic that allowed for more aggressive and offensive play. The story mode in Tekken 5 continued the Mishima saga, focusing on Jin Kazama's battle against his lineage and the powerful Jinpachi Mishima. The story was engaging and well-presented, with plenty of cutscenes and character development. Tekken 5 also included a fully playable version of Tekken 3 as a bonus, which was a fantastic treat for fans of the series. Overall, Tekken 5 is a fantastic fighting game, a true classic in the genre. It's a game that gets so much right, and it's easy to see why it's so highly regarded by Tekken fans. If you're looking for a Tekken game to jump into, Tekken 5 is an excellent choice.
Tekken 6 (2007)
Tekken 6 arrived in arcades in 2007 and later on consoles, bringing with it a wave of new features and a visual overhaul. This installment aimed to expand on the established Tekken formula while adding some fresh elements to the mix. One of the biggest additions was the Rage system, which gave players a damage boost when their health was low, adding a new layer of tension and comeback potential to matches. Tekken 6 also introduced bound, a mechanic that allowed for even longer and more damaging combos. While the Rage system was generally well-received, the bound mechanic proved to be more divisive, with some players finding it made combos too long and the gameplay too focused on juggles. The character roster in Tekken 6 was massive, featuring almost every character from the series' history, as well as a few new additions like Leo Kliesen and Miguel Caballero Rojo. This gave players a huge range of fighting styles to choose from, but it also meant that balancing the game was a significant challenge. The story in Tekken 6 continued the Mishima saga, focusing on the conflict between Jin Kazama and his father, Kazuya, as well as the rise of the mysterious Azazel. The story mode was ambitious, with a lengthy campaign and branching paths, but it was also criticized for its difficulty and its somewhat convoluted plot. Tekken 6 also introduced the Scenario Campaign, a beat-'em-up style mode that allowed players to explore the Tekken world and fight hordes of enemies. While this mode was a fun diversion, it wasn't as polished or engaging as the core fighting gameplay. Overall, Tekken 6 is a solid entry in the series, but it's not without its flaws. It added some interesting new features, but it also struggled with balancing issues and a somewhat unfocused story mode. It's a game that has its fans, but it's not as universally beloved as some other Tekken titles.
Tekken 7 (2015)
Tekken 7, released in 2015 (and later on consoles in 2017), is the latest main installment in the series, and it's a Tekken game for the modern era. It's a visual powerhouse, with stunning graphics and detailed character models. It's also a gameplay refinement, building upon the foundation of previous games while adding some key new mechanics. One of the most significant additions in Tekken 7 is the Rage Art system, which allows players to unleash powerful, cinematic attacks when they're low on health. These Rage Arts can turn the tide of a battle in an instant, adding a dramatic flair to the gameplay. Tekken 7 also introduced Power Crushes, moves that can absorb incoming attacks and allow players to continue their offense. This adds a new layer of strategy to the game, as players need to be aware of their opponent's Power Crushes and how to counter them. The character roster in Tekken 7 is a mix of classic characters and new faces, including guest characters like Akuma from Street Fighter and Geese Howard from Fatal Fury. These guest characters fit seamlessly into the Tekken world, and they add a new dimension to the gameplay. The story mode in Tekken 7 is a cinematic epic, wrapping up the Mishima family saga in a dramatic and satisfying way. The story is well-presented, with plenty of cutscenes and character development. Tekken 7 also features a robust online mode, with ranked and unranked matches, as well as a tournament mode. The online play is smooth and stable, making it easy to find and compete against other players from around the world. Overall, Tekken 7 is a fantastic fighting game, a worthy addition to the Tekken legacy. It's a game that looks and plays great, and it's a testament to the enduring appeal of the Tekken series.
Ranking the Iron Fist Tournament: From Worst to Best
Alright, guys, this is it! The moment you've all been waiting for. We've looked at every main Tekken game, from the original to the latest installment. Now, it's time to put them in order, from worst to best (in my humble opinion, of course!). Remember, this is subjective, and your list might look different. But I've tried to be as objective as possible, considering factors like gameplay, character roster, story, graphics, and overall impact on the series and the fighting game genre. So, let's get ready to rumble and see how these games stack up against each other! Are you ready for some potentially controversial opinions? Let's go!
The Bottom Tier: Games That Didn't Quite Connect
Okay, let's start with the games that, for me, didn't quite reach the heights of the rest of the series. This doesn't necessarily mean they're bad games; it just means they have flaws or shortcomings that hold them back. These are the contenders that, while they have their merits, didn't quite leave a lasting impression on me, or perhaps even divided the fanbase due to some controversial changes in gameplay mechanics or other elements. It's important to remember that even these games contributed to the evolution of Tekken, paving the way for later installments to shine. So, let's take a look at which games landed in the bottom tier, and why.
7. Tekken 4
I know, I know, some of you might disagree with me on this one, but for me, Tekken 4 sits at the bottom of the list. While I appreciate its ambition and its willingness to try new things, the changes it made to the Tekken formula didn't quite click with me. The enclosed stages, the wall-centric gameplay, the slower pace – it all felt like a step in the wrong direction after the brilliance of Tekken 3. The story was interesting, and the graphics were a step up, but the core gameplay just didn't grab me the same way. While the introduction of walls added a new layer of strategy, it also made the game feel more restrictive and less fluid than its predecessors. The character roster was decent, but the overall feel of the game just didn't resonate with me as much as the other entries in the series. Tekken 4 is definitely a unique game in the Tekken lineage, and it deserves credit for trying something different. However, those changes didn't quite land for many players, including myself, making it the weakest entry in the main series in my eyes. It's a game that's often debated among fans, and while it has its defenders, the changes it made to the core Tekken formula ultimately didn't pay off for me.
6. Tekken (1994)
The original Tekken, while groundbreaking for its time, has to sit near the bottom of the list simply due to its age and the advancements made in the series since then. It's a historical artifact, a fascinating glimpse into the beginnings of Tekken, but it's hard to go back to after playing the later games. The gameplay is relatively simple, the character roster is small, and the graphics are understandably dated. However, we have to give Tekken its due for being the game that started it all. It introduced us to iconic characters like Kazuya, Heihachi, and Paul, and it laid the foundation for the 3D fighting gameplay that would become Tekken's signature. The original Tekken was a revolution in its time, introducing polygonal graphics and a unique 3D movement system to the fighting game genre. It was a bold step forward, and it paved the way for the series to become the juggernaut it is today. But in terms of gameplay, features, and overall polish, it's simply outclassed by its successors. It's a game that's best appreciated for its historical significance rather than its current playability. It's a testament to how far the Tekken series has come, and it serves as a reminder of the humble beginnings of a fighting game legend. So, while Tekken holds a special place in the hearts of many fans, its age and simplicity make it difficult to rank higher on this list.
The Mid-Tier: Solid Games with Some Flaws
Moving into the mid-tier, we have the Tekken games that are solid, enjoyable, and have a lot to offer, but also have some noticeable flaws or shortcomings that prevent them from reaching the top echelon. These are the games that might have introduced some interesting mechanics or had a memorable character roster, but perhaps suffered from balancing issues, a convoluted story, or simply didn't quite capture the magic of the very best entries in the series. They're still worth playing, especially for Tekken fans, but they're not the first games I'd recommend to someone looking to get into the series. Let's take a closer look at the games that make up the mid-tier, and what holds them back from true greatness.
5. Tekken 6
Tekken 6 is a game that I have mixed feelings about. It introduced some interesting new mechanics, like the Rage system and the Bound system, but it also suffered from some balancing issues and a somewhat convoluted story mode. The character roster was huge, which was great, but it also meant that balancing all those characters was a challenge. The online play was solid, but the offline modes weren't as engaging as in some other Tekken games. Tekken 6 was ambitious, trying to add new features and expand the scope of the series. However, not all of those additions were successful. The Bound system, while adding to the combo potential, also made the game feel a bit too juggle-heavy for some players. The Scenario Campaign, a beat-'em-up style mode, was a fun diversion, but it wasn't as polished or engaging as the core fighting gameplay. The story, while continuing the Mishima saga, became increasingly complex and difficult to follow. Overall, Tekken 6 is a solid entry in the series, but it's not one that I find myself going back to as often as some of the others. It's a game with a lot of content, but it doesn't quite have the same magic as the top-tier Tekken games. It's a game that tried to do a lot, but didn't quite nail everything it attempted.
4. Tekken 2
Tekken 2 is a classic, no doubt about it, and it holds a special place in the hearts of many fans. It was a significant step up from the original Tekken, introducing new characters, refining the gameplay, and expanding the storyline. However, compared to the later games in the series, it feels a bit dated in terms of graphics and gameplay mechanics. The character roster in Tekken 2 was a major improvement over the original, adding iconic characters like Lei Wulong, Jun Kazama, and Jack-2. The gameplay felt smoother and more responsive, and the combo system started to take shape. The story also took a darker turn, delving deeper into the Mishima family feud. Tekken 2 is a pivotal entry in the series, laying the groundwork for the juggernaut that Tekken would become. It's a game that built upon the foundation of the original, adding depth, complexity, and a more engaging narrative. However, the graphics are noticeably dated by today's standards, and the gameplay mechanics, while revolutionary for their time, have been surpassed by later installments. Tekken 2 is a classic that deserves respect, but it's not quite as polished or feature-rich as the games in the top tier. It's a game that's important for its historical significance, but it doesn't quite hold up as well in terms of pure gameplay experience compared to the more modern Tekken titles.
The Top Tier: The Best of the Best
And now, for the main event! We've reached the top tier, the elite of the elite, the Tekken games that I consider to be the best of the best. These are the games that not only delivered exceptional gameplay, but also had a lasting impact on the fighting game genre as a whole. They're the games that I find myself going back to time and time again, the ones that I can play for hours on end and still discover new things. These are the Tekken games that truly stand the test of time, the ones that define what the series is all about. So, without further ado, let's reveal the Tekken games that have earned a place in the top tier! These are the contenders that have consistently impressed fans and critics alike, setting a high bar for fighting games in general.
3. Tekken 7
Tekken 7 is the most recent installment in the series, and it's a fantastic game. It's a visual masterpiece, with stunning graphics and detailed character models. The gameplay is refined and polished, building upon the foundation of previous games while adding some key new mechanics like Rage Arts and Power Crushes. The character roster is diverse and includes some excellent guest characters, like Akuma from Street Fighter and Geese Howard from Fatal Fury. The story mode is a cinematic epic, wrapping up the Mishima family saga in a satisfying way. Tekken 7 is a Tekken game for the modern era, and it's a worthy addition to the series. It's a game that looks and plays great, and it's a testament to the enduring appeal of the Tekken franchise. The addition of Rage Arts added a new layer of drama to matches, allowing for exciting comebacks and tense moments. The Power Crush mechanic added more strategic depth, forcing players to think carefully about their offense and defense. The online play in Tekken 7 is also excellent, with a stable connection and a variety of modes to choose from. Tekken 7 is a game that has something for everyone, from casual players to hardcore fighting game enthusiasts. It's a game that's easy to pick up and play, but incredibly difficult to master, which is a hallmark of the best fighting games. Tekken 7 is a triumph for the series, and it's a game that will be enjoyed for years to come.
2. Tekken 5
Tekken 5 is a fan favorite for a reason. It's a return to the series' roots, with fast-paced, fluid gameplay and a massive character roster. The graphics were a significant step up from Tekken 4, and the game included a fully playable version of Tekken 3 as a bonus. Tekken 5 is a game that just feels right. It's the perfect blend of classic Tekken gameplay with modern enhancements. The movement is fluid, the combos are satisfying, and the fighting feels fair and balanced. The character roster is one of the largest in the series, featuring almost every character from the previous games. Tekken 5 is also a visually impressive game, with detailed character models and vibrant stages. The inclusion of Tekken 3 as a bonus was a brilliant move, giving fans a chance to revisit a classic and introducing a new generation of players to one of the best fighting games ever made. Tekken 5 is a game that gets so much right, and it's easy to see why it's so highly regarded by Tekken fans. It's a game that's both accessible and deep, making it enjoyable for both casual players and competitive veterans. Tekken 5 is a true classic in the fighting game genre, and it's a game that deserves its place near the top of this list.
1. Tekken 3
And finally, the champion! For me, and for many Tekken fans, Tekken 3 is the best Tekken game ever made. It's a masterpiece of the fighting game genre, a game that defined a generation. Tekken 3 introduced a new generation of characters, like Jin Kazama, Ling Xiaoyu, and Hwoarang, who quickly became fan favorites. The gameplay was revolutionary, with fluid movement, deep combos, and a refined sidestep mechanic. The graphics were stunning for the time, and the game had an incredible sense of style and personality. Tekken 3 is more than just a great fighting game; it's a cultural phenomenon. It's a game that is still talked about and played today, over two decades after its release. The introduction of new characters like Jin Kazama and Ling Xiaoyu brought a fresh energy to the series, and they quickly became iconic figures in the Tekken universe. The gameplay in Tekken 3 was a major step forward, with a more fluid and intuitive control system, as well as a deeper combo system. The sidestep mechanic allowed for more strategic movement around the arena, adding a new layer of depth to the gameplay. The graphics in Tekken 3 were cutting-edge for the time, with detailed character models and vibrant stages. The game also had a fantastic soundtrack, with memorable themes that perfectly captured the mood of each stage and character. Tekken 3 is a game that's both accessible and challenging, making it enjoyable for players of all skill levels. It's a game that has stood the test of time, and it remains a benchmark for fighting games to this day. Tekken 3 is a true masterpiece, and it's the undisputed champion of the Tekken series.
The Final Round: Tekken's Enduring Legacy
So there you have it, guys! My ranking of every main Tekken game, from worst to best. It's been a long journey through the Iron Fist Tournament, and we've seen a lot of amazing games along the way. But what does it all mean? What is it about Tekken that has made it such a beloved and enduring fighting game series? Tekken's legacy is built on several key pillars: its deep and engaging gameplay, its diverse and memorable cast of characters, its compelling storyline, and its constant evolution and innovation. The Tekken series has always been known for its complex and strategic gameplay, with a focus on movement, combos, and character-specific techniques. Each character has a unique fighting style and a vast move list to master, which makes the game incredibly rewarding for players who are willing to put in the time and effort to learn. The Tekken series also boasts one of the most diverse and memorable casts of characters in fighting game history. From the iconic Mishima family to the animal fighters like Kuma and Panda, there's a character for everyone in Tekken. The storylines in Tekken are notoriously complex and convoluted, but they're also surprisingly engaging. The Mishima family saga, in particular, has captivated fans for decades, with its tales of betrayal, revenge, and the eternal struggle between good and evil. The Tekken series has also consistently pushed the boundaries of the fighting game genre, introducing new mechanics, graphics, and gameplay modes with each installment. This commitment to innovation has helped to keep the series fresh and exciting, even after all these years.
Tekken's influence on the fighting game genre is undeniable. It helped to popularize 3D fighting games, and it set a new standard for graphics, gameplay, and character design. The series has inspired countless other fighting games, and it continues to be a major force in the fighting game community. But perhaps the most important thing about Tekken is its community. The Tekken community is one of the most passionate and dedicated in the fighting game world. Tekken fans are fiercely loyal to the series, and they're always eager to welcome new players into the fold. The Tekken community is what truly makes the series special. Tekken's enduring legacy is a testament to the quality of the games, the passion of the fans, and the enduring appeal of the fighting game genre. Tekken is a series that will continue to be played and enjoyed for many years to come. So, thank you, Tekken, for all the memories, the battles, and the friendships. You've earned your place among the legends of the fighting game world. And here's to many more rounds in the Iron Fist Tournament!